MCPE Android Beta - 1.1 Build 3
- 技术更新
- 完整日志
游戏内容更新
If you find any bugs, be sure to report them here! Click here to give us feedback & tell us what you think about the update.
Known Issues:
-
Dyeing a Shulker Box will remove all items contained in the box
New Features:
-
Minecraft Marketplace!
-
Cartographer Villagers and Exploration Maps
-
If you break a melon with shears, you can get the full 9 slices of melon
-
You can now convert 1 cobweb to 9 strings
Tweaks:
-
UI tweaks to accommodate Marketplace
-
Added a warning if a resource pack cannot find the textures list file
Bug Fixes:
- Fixed multiple issues with the evoker by refactoring data-driving of the evoker's spells
- Villagers really no longer walk away while trading and also fixed the trading screen closing
- Mobs can again walk on beds & brewing stands without spinning around or getting stuck
- Fixed a crash that happened when loading older worlds
- Villagers can now pick up more than a single stack of an item
- Players can mine/destroy paintings again
- The Wither is now one of the paintings you can get!
- Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared
- Fixed a crash that happened when a player tried to rejoin a Realm or world after previously cancelling joining the Realm/world
- Fixed a crash that happened when a mob effect that doesn't exist is applied to a melee attack
- The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it
- Double trapped chests are again being highlighted when aimed at with the cursor regardless of which half the cursor rests
- Bottles in brewing stands no longer become invisible after opening & closing the stand UI
- Players no longer spawn on the bedrock roof of the Nether
- If you're flying and disconnect from a world/Realm, when you rejoin you will still be flying now
- Fixed a crash when equipping items in the off-hand slot repeatedly
- All multi-colored blocks are now placed in the order of the color palette in the Creative inventory
- Players are no longer asked to download a behavior pack when joining a game with one enabled
- Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack
- Fixed a crash when returning from the Nether for the first time (MCPE only)
- Fixed damage from multiple sources (so players no longer get contradictory screens)
- You can again move the scroll bar properly when an item in the Storage manager is expended
- Add-ons are now flagged both at a child & parent level when a dependency chain is broken
- Shulker boxes no longer all appear as white in the inventory/hotbar
- The game again saves your language settings if you close the title
- Fixed signs so text again appears on the UI as it does on the sign
- Closing the inventory menu with the three dot button no longer causes the inventory bar to disappear
- Horses no longer share their heads back and forth as they walk
- Magma cubes are no longer missing their jumping animations
- Witches are no longer immune to poison damage
- Snow golems now attack Vexes
- Evoker fangs no longer cast shadows
- If a player still has the invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm
- You can now dye multiple beds
- Now blocks are only highlighted in Adventure mode if a player can interact with them
- Default creative mode items no longer reappear in your inventory if it's empty after you re-enter a world
- The game/camera no longer shakes violently when applying the nausea effect to a player
- The Nether portal overlay no longer appears briefly when using the clear effect command after the nausea effect
- Mobs again drop cooked food if killed by an arrow from a bow with the Flame enchantment
- Arrows of Healing deal additional damage to undead mobs and no longer bounce
- Achievement description text now appears in one color
- Villages are fully generating again
- Fixed assorted crashes
- Fixed a crash when taking a screenshot when leaving the world on older Android devices
- Storage manager confirmation pop-up now scrolls when localized text is longer than the box
- Fixed a memory leak issue when loading into a world with Add-ons (iOS only)
- Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting
- No more flickering item counts on the hotbar
- Items on the hotbar no longer change content by themselves!
- The hotbar no longer appears incorrectly after filling/emptying a bucket/bottle from a cauldron
- The difficulty in the in-game settings screen works correctly again
- The hideParticles argument in the /effect command now hides/shows particles correctly
- Switching a player's gamemode now informs the player that they have had their gamemode switched
- Vindicators and Vexes now hold their weapons correctly
- Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn
- Smoke particles that appear after a player's death are now the correct animation length
- Slash command autocomplete feature again works in multiplayer games
- Can_place_on & can_destroy adventure mode commands now work as expected
- Fixed several skins on the Festive mash-up pack that appeared corrupted
- After a world with a resource pack is uploaded to a Realm, the resource pack is again displayed
- Pressing the play button in the Edit World screen after applying Resource or Behavior packs to a previously vanilla world no longer closes the Edit World screen & returns to World Select instead of loading the game
- Fixed the screen getting cut-off on smaller screens for the Redstone Mansion store description