Minecraft Beta - 1.16.0.53 (Xbox One/Windows 10/Android)
- 技术更新
- 完整日志
游戏内容更新
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions
NOTE: This beta is a work in progress version of the full Nether Update. Some features seen in Java Edition snapshots may not yet be present.
Crashes and Stability
- Fixed several crashes that could occur during gameplay
- Fixed a crash that could sometimes occur in split-screen when the host saves and quits the game
- Fixed stability issues when using some custom character creator skins
- Improved performance related to maps in item frames (REALMS-1532)
General
- Made several Bedrock Dedicated server documentation updates and fixes (BDS-1084, BDS-2341, BDS-3141, BDS-3051, BDS-1085)
- Fix issue where imported world templates (.mctemplate) were not visible on Gear VR
- Fixed an issue related to chunks not loading correctly in Realms (REALMS-2037)
- Fixed skin texturing issue on "Alex" model
Gameplay
- Fixed an issue with Villager goals which prevented them from working
- Newly-created maps now start with the correct zoom level (MCPE-63416)
- Fixed an issue where maps from converted ‘Editions’ worlds were at the wrong scale (MCPE-58796)
- Fixed shearing a sheep not updating its texture to sheared sheep model (MCPE-63188)
- Fixed an issue with some enchantments not working correctly (MCPE-63124)
- Fixed an issue with music disc names not showing in the correct language
Graphical
- Fixed rendering issues for sign text through other transparent objects such as glass (MCPE-55327)
- Fixed Maps in item frames flashing purple and black image before the map loads
- Animation scale now uses linear interpolation between keyframes
Add-Ons and Scripting
- Switching to a different geometry using a render controller now immediately change the geometry in game
- Fixes for selectors with an empty tag as argument @e[tag=] and @e[tag=!]