Minecraft Beta & Preview - 1.21.60.21
- 技术更新
- 完整日志
Script API
- Updated numeric JavaScript enums now properly handle and support reverse value mappings.
- Fixed a bug where calling
Player.hideAllExcept
could crash the server. - InputPermissions
- Moved the following
InputPermissionCategory
enum values to 1.17.0:LateralMovement
,Sneak
,Jump
,Mount
,Dismount
,MoveForward
,MoveBackward
,MoveLeft
, andMoveRight
- Moved the following methods on
PlayerInputPermissions
to 1.17.0:isPermissionCategoryEnabled(permissionCategory: InputPermissionCategory): boolean;
setPermissionCategory(permissionCategory: InputPermissionCategory, isEnabled: boolean): void;
- Moved the following
- Removed the "compostingChance" available from the ItemStack API. The composting chance for Vanilla items can now be accessed via the singular CompostableItemComponent->compostingChance in the Item Component API.
- Fixed edge cases where
ModalFormData
scrolls to the bottom when UI is opened.
Blocks
- Removed "Upcoming Creator Feature" toggle requirement for
minecraft:item_visual
component. - Updated
"minecraft:material_instances"
component- Removed UpcomingCreatorFeatures experiment requirement for
"abmient_occlusion"
field to be float type
- Removed UpcomingCreatorFeatures experiment requirement for
- Re-added new field
"ambient_occlusion_exponent"
to blocks.json file schema in resource packs, replaces broken"brightness_gamma"
field. (MCPE-188216 , MCPE-188221)
Components
- The Strider now makes use of the minecraft:movement_sound_distance_offset component for its movement sound distance offset
Editor
- Added Roughen brush to terrain tool
- Added color picker hue gradient selector works for monochromatic values
- Updated Editor Compass body to toggle between NSEW directions and Axis directions (Z, -Z, X, -X) on click
- Updated block picker to a floating window and made the viewport behind it clearer for middle-click
- Updated Flatten Brush to a Native Brush, increased maximum Height and Radius
- Updated export and play test pane to now include beds work and required sleeping players as export options
- Updated hot bar item to open block picker when shortcut key is pressed and block is already selected
- Fixed a number of missing block icon thumbnails for block:// image resource
- Fixed error sound triggered by pressing the number 9 key
Entity Components
- The "minecraft:breedable" component now has a field that enables the offspring's "minecraft:color" attribute to be a blend of the parents' "minecraft:color"
- "combine_parent_colors", If a color mutation will not happen, the baby will get a combination of the parents' colors if the colors are compatible. Color combinations follow the rules of DyeItem combinations. If the colors are not compatible the baby will get one of the parents colors chosen randomly
- Valid values: "true", "false"
- "combine_parent_colors", If a color mutation will not happen, the baby will get a combination of the parents' colors if the colors are compatible. Color combinations follow the rules of DyeItem combinations. If the colors are not compatible the baby will get one of the parents colors chosen randomly
Entity Filters
- Added new entity filter "home_distance", which checks the distance of an entity from its home
- Requires the subject entity to have a "minecraft:home" component
- Returns false if the subject has no home or if the home is in a different dimension
- Added new entity filter "is_bound_to_creaking_heart", which checks if the Creaking Heart that spawned the subject Creaking still exists
Graphical
- Improved logic for handling very large textures within atlases. Textures that are guaranteed to overflow the maximum atlas size will now have mips dropped individually rather than forcing the entire atlas to drop mips.
Items
- Added a content warning to the "minecraft:durability_sensor" item component's "particle_type" when an invalid value is provided
Sounds
- Added "base" parameter to block sounds specifying another block sound they should use sounds for if they do not define a sound themselves
实验性特性
Add-Ons and Script Engine
- Updated Aim Assist, now it can only be used in third person camera perspectives. Switching to a unsupported camera type will disable aim assist
Commands
- Added support for input glyph replacement for
/me
and/tell
commands. For example, using input string ":_input_key.jump:" will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad.
Gameplay
- Added easing between two moving cameras when "Creator Camera: New Third Person Presets" experiment is enabled
Components
- Removing a waterlogged custom block using the
minecraft:liquid_detection
component withstopsLiquidFlowingFromDirection
enabled for all directions now results in flowing water rather than a stagnant block of water.
Graphical
- Fixed a bug that caused a black screen on some PowerVR-based Android devices when using the Deferred Technical Preview. Some PowerVR devices are still known to experience issues.
- Fixed a bug that caused blocks moved by a piston to flicker with the Deferred Technical Preview enabled
- Sub Surface Scattering is now affected by point lights in the Deferred Technical Preview.
- Fixed a bug where the seams of certain cubemap faces would be visible in sky reflections in the Deferred Technical Preview
User Interface
- Added a new radio button to allow players to select if they want Deferred Video Settings to favor performance or favor visuals.
- Added support for input glyph replacement for signs, signed books, and NPC dialogs. For example, using input string ":_input_key.jump:" will be replaced with "JUMP" when using keyboard, or an emoji in case of using a gamepad.
游戏内容更新
Posted: 20 November 2024
Information on Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
It's time for a new Preview and Beta! As always, we’re keen to get your feedback on the upcoming game drop features at aka.ms/mcgamedropfeedback, and you can report any bugs at bugs.mojang.com! Here's what's new this week:
Features and Bug Fixes
Accessibility
- Added narration in the Realms plan picker screen informing the player they can navigate below the "buy" button to get more information about a given plan
Blocks
- Slightly improved the collision detection between moving blocks and mobs in some cases
- Sculk Sensors now detect Resin Clumps being placed by the Creaking Heart (MCPE-188260)
- Fixed various plant blocks rendering their faces differently to Java (MCPE-40646)
- All saplings
- Short Grass
- Dead Bush
- Crimson Roots
- Warped Roots
- Poppy
- Blue Orchid
- Allium
- Azure Bluet
- All Tulips
- Oxeye Daisy
- Cornflower
- Lily of the Valley
- Dandelion
- Red and Brown Mushrooms
- Carrots
- Wither Rose
- Open and Closed Eyeblossom
- Torchflower
- Sweet Berry Bush
- Lilac
- Tall Grass
- Lage Fern
- Rose Bush
- Peony
- Mangrove Leaves no longer display black pixels when held by Players with the "Fancy Leaves" option disabled (MCPE-156469)
- Torchflowers, Pitcher Plants, Open Eyeblossoms and Closed Eyeblossoms now increase the probability of a nearby Sapling growing into a tree with a Beehive