Class: ExtensionContext
The extension context is a native (C++) object created for each registered Editor Extension, when a player connection is established with the server. A registered extension activation or deactivation closure is accompanied by an [ExtensionContext] object, which provides a player specific, editor extension specific context. The Extension Context is the main interface to all the bound Editor Services. As more player services are added to the editor, they will be exposed through this object
Constructors
new ExtensionContext()
private
new ExtensionContext():ExtensionContext
Returns
Properties
afterEvents
readonly
afterEvents:ExtensionContextAfterEvents
Remarks
Contains a set of events that are applicable to the editor player. Event callbacks are called in a deferred manner. Event callbacks are executed in read-write mode.
blockPalette
readonly
blockPalette:BlockPaletteManager
brushShapeManager
readonly
brushShapeManager:BrushShapeManager