Minecraft Beta - 1.13.0.4 (Xbox One/Windows 10/Android)
- Technical Update
- Full Changelog
Gameplay Update
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Fixes:
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Crashes/Performance
- Fixed several crashes that could occur during gameplay
- Fixed a crash that happens when quick moving a structure void block (MCPE-47903)
- Fixed a crash that could occur when blocking projectiles with a shield (MCPE-48070)
- Fixed a crash that could sometimes occur when approaching world spawn (MCPE-46686)
- Fixed a crash that could occur on Xbox when changing internet connection
- Improved performance and stability when playing on split-screen on Xbox
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General
- Fixed minecart rider rotation not being updated correctly on some packs
- Fixed third person camera view shaking issue (MCPE-48987)
- Adjusted player sneak animation position (MCPE-47883)
- Players can join the world correctly after accepting an invite
- Nether portals now connect properly after being cloned
- Fixed the animation of nausea (including using nether portals) (MCPE-47960)
- Added mirror back to left arm in humanoid geometry (MCPE-47944)
- Split-screen players can only join if they have an adequate controller available
- The correct Marketplace Inventory items are now shown when switching users
- Fixed broken rotations in player animation for attacking
- Players now face the specified direction when added to teleport commands
- Fix issue of Damaged Elytra texture never getting used (MCPE-47758)
- /clear now works correctly with damageable items
- Global Resource Packs in Settings will now update to the new chosen language
- Throwing animation now plays when charging trident with riptide
- Corrected player sprint/swim state when exiting water
- Fixed an issue with making purchases on Oculus Rift
- Fixed a controller issue when docking the Nintendo Switch
- Left and right brackets on world/friend/server tabs now function correctly with full keyboard controls toggled on
- The text to speech narrator now works correctly with punctuation in text boxes
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Fixed an issue with in-game patch notes not always showing up correctly
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Fixed an issue with some damageable items (such as armour, tools) not being suggested in recipe book
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Armour stands and players can again wear helmets with secondary layers
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Items no longer appear as mobs when held by armour stands (MCPE-48629)
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Arrows now render correctly when held by armour stands
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Removed the “Create Realm” button from beta versions of the game
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Gameplay
- Fixed an issue that was sometimes causing mobs to despawn randomly (MCPE-47922)
- Players no longer fall through opening shulker boxes and pistons (MCPE-47882)
- Items that have been smelted can now be crafted and stacked correctly (MCPE-47907, MCPE-48421, MCPE-47684)
- Buttons are now craftable from recipe book again (MCPE-48584)
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Mobs
- Adult villagers can now get into beds with low ceilings
- Creepers no longer lose aggro when line of sight is broken briefly
- Removed the Fox “moveToVillage” behaviour to match Java
- Mobs can now enter minecarts and boats again (MCPE-48596)
- Dolphins now jump properly again
- Zombies no longer become stuck on doors
- The parrot dancing animation is now at the correct speed (MCPE-48356)
- Parrots can now fly correctly again (MCPE-47954)
- Dolphins now follow players in boats again
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Graphical
- Fixed cloud shading (MCPE-47814)
- Fixed an issue with water not rendering correctly on some servers (MCPE-46813)
- Fixed the flame height issue when player in on fire (MCPE-48175)
- Multiple blocks no longer change colour to black when moved by pistons
- Using ‘/fill’ and ‘/clone’ commands with glass structures now render correctly
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User Interface
- Fixed directional arrow controls when using full keyboard gameplay setting (MCPE-47853)
- Removed accessibility tab from create world screen
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Add-Ons and Script Engine
- Ducks can once again be hit by the player in the MINECON 2018 Pack (not that you would, of course!)
- Fixed the positioning of particles that were only showing correctly when centered on screen
- Adding back-compatibility for old player animation flags
- Experimental UI is registered as trusted pack (MCPE-47818)
- Fixed horse rein positioning and rotation in certain packs
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Fixed an issue with nested behaviour pack definitions not running correctly
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Fixed an issue with minimum compatible versions of certain packs not working correctly
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Timer component now works on vanilla projectiles
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‘minecraft:spell_effects’ no longer trigger a second timer
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Fixed an issue with the ‘must_see_forget_duration’ component not working
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Fixed an entity collision issue that was affecting some marketplace maps
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Invisible end rods (variant 6) used in various marketplace maps are now invisible again