Minecraft Beta - 1.17.0.50 (Xbox One/Windows 10/Android)
- 技术更新
- 完整日志
Actors
- Internal state flag CAN_RIDE_TARGET that was stopping interactions with items will be properly set/cleared when looking at a mob that cannot be ridden
General
- Added two new variables to the biomes_client.json file: "remove_all_prior_fog" and "inherit_from_prior_fog",which control fog merging and/or inheritance
- "remove_all_prior_fog", when true, will clear all previous fog definitions stored on the stack, making the current pack the new "starting point" for fogs
- "inherit_from_prior_fog", when true, will merge a biome's fog definition with matching biomes on the stack then create a new merged definition for it
- transparentattachable tag should only affect rendering in first person camera perspective
Scoreboards
- Fixed a crash that sometimes happened when an entity with a scoreboard value was removed from the level
Stability and Performance
- Added content warnings for invalid map item parent id caused by the outdated Marketplace world templates
游戏内容更新
Posted: April 21, 2021
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
It’s Wednesday, and we all know what that means – it’s time for another Bedrock beta update, of quartz! Get ready to discover new features and tweaks, and involuntarily exclaim “oooh, shiny!” several times per game session. Maybe more. You will need to enable the Caves & Cliffs Experimental Features Toggle to check out some of these features in your beta worlds. Find out more about using the toggles at aka.ms/MCExperimentalToggle.
You can leave us your feedback for these features in the threads at aka.ms/CavesCliffsFeedback, and search and reports any new bugs you may encounter at bugs.mojang.com.
Experimental Features
Amethysts and Geodes
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Amethyst Geodes have been added to the game!
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These huge geodes can be found anywhere underground in the Overworld
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Amethyst geodes have an outer layer of a new block called Smooth Basalt
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Amethyst geodes have a second layer of another new block called Calcite
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Amethyst geodes have an inner layer of various Amethyst blocks
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Calcite, Tuff, and Smooth Basalt have been added to the game!
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Just smelt basalt to obtain smooth basalt!
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Amethyst Clusters have been added to the game!
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Amethyst Clusters grow from Budding Amethyst, which can be found inside geodes
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Clusters have four growth stages: Small Amethyst Bud, Medium Amethyst Bud, Large Amethyst Bud, and Amethyst Cluster
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Clusters can only grow when they are placed on Budding Amethyst blocks
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Fully-grown Amethyst Clusters drop four Amethyst Shards (or more with Fortune) when an Iron Pickaxe or higher is used, and otherwise drop nothing when broken
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Clusters can be Silk Touched at any stage
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Budding Amethyst has been added to the game!
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On any side of a Budding Amethyst block where there is air or a water source block, a Small Amethyst Bud will eventually grow
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Amethyst Buds can only grow when attached to Budding Amethyst, and will grow until they become Amethyst
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Clusters Amethyst Blocks have been added to the game!
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Amethyst comes in block form inside the geodes in two ways: Block of Amethyst and Budding Amethyst
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All types of Amethyst blocks (clusters included) create beautiful sounds when you walk on them, break them, place them, or hit them with a projectile – go make some music!
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Tinted Glass has been added to the game!
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Tinted Glass is a type of glass that does not allow light to pass through
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Tinted Glass is crafted by putting a Glass block in the middle of four Amethyst Shards
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Tinted Glass can be obtained without Silk Touch; it does not shatter like normal glass
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Amethyst Shards have been added to the game!
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Amethyst Clusters drop four Amethyst Shards (or more with Fortune)
Spyglass
- The Spyglass item has been added to game, and can be crafted with Copper Ingots and an Amethyst Shard
- Camera movement when looking through a Spyglass is slowed to make it more comfortable to use. This is adjustable using the Spyglass Damping slider in Settings
Smeltable Ore Drops
- Added Raw Copper, Raw Iron and Raw Gold items
- Ores that are smeltable now drop raw item forms of the ore instead of the ore block, and these can be smelted just like before
- This is to open up the design space for more base stones with ores without cluttering the inventory, and have consistency with Fortune on all ores
- Ore blocks will continue to be smeltable, meaning you can smelt ore blocks from inventories on old worlds
Raw Ore Blocks
- Added Block of Raw Iron, Copper, and Gold
- Just like other ore materials, you can craft a compact version with raw ore items in order to save inventory space