Minecraft Beta - 1.17.10.20 (Xbox One/Windows 10/Android)
- 技术更新
- 完整日志
Gameplay
- Loot chests with Seed=0 now correctly randomize if placed on the same coordinates. Note that pickblocking a Vanilla loot chest before opening it will now result in identical loot in each copy unless you set the seed to 0 in the NBT
Data Driven Mobs
- The Ender Dragon rendering and animations are now fully data-driven
- The Ender Crystal rendering and animations are now fully data-driven
Graphics
- Graphics hardware that supports a maximum D3D11 feature level of 9_3 or below are no longer supported
Stability and Performance
- Added better error handling for json parsing. Also added several new content errors for item parsing as well as for loot tables
Actors
- Incoming client-sync properties for newly seen types will properly register with client-side Actor Property Manager groups
Molang
- "query.wing_flap_position" now works with the Ender Dragon
- Added "query.show_bottom" - a query for determining whether or not the entity's bottom is rendered
- Added "query.death_time" - a query for determining the elapsed ticks since a mob started dying
- Added "math.min_angle" - a math expression for minimizing the angle magnitude (in degrees) into the range [-180, 180)
Experimental Features
GameTest Framework
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Updated the '/clearall ' command to also clear tests outside of loaded areas
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Dimension
- getEntitiesAtBlockLocation(location : BlockLocation) : Entity[] - Returns an array of all entities at the given block location
- spawnEntity(identifier : String, location : BlockLocation) : Entity - Spawns an entity with the given identifier at the given block location
- [Removed] function getName()
- property id : String - Gets the entity's identifier
- property nameTag : String - Gets or sets the entity's name tag
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Player
- property name : String - Gets the player's name
- method getPlayers() : Player[] - Returns all players in the server
游戏内容更新
Posted: May 26, 2021
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
It's time for another Caves & Cliffs beta update! Please continue to leave us your feedback in the threads at aka.ms/CavesCliffsFeedback, and search and reports any new bugs you may encounter at bugs.mojang.com.
Known Issue:
-
May 27, 2021 - The team is aware of a crash that occurs when breaking blocks while the Caves & Cliffs experimental toggle is enabled. While we work on a fix, avoid playing on worlds with the experimental toggle.
Features and Bug Fixes
Vanilla Parity
- Thunderstorms now happen as often as on Minecraft: Java Edition (MCPE-72798)
Axolotl
- Axolotls no longer move their tails while playing dead (MCPE-123309)
- Feeding Axolotls with Bucket of Tropical Fish now returns Water Bucket instead of empty Bucket (MCPE-127382)
- Axolotl's hitbox is now smaller to match the size of the mob
- Guardians and Elder Guardians now attack Axolotl on sight
- Drowned now attack Axolotls on sight
Azalea
- Azalea can now be bone-mealed when placed on Clay
- Using Pick Block on Azalea Leaves and Flowering Azalea Leaves now results in the correct blocks being picked (MCPE-128092)
Copper Ore
- Copper Ore is now placed after other overworld ores in the Creative inventory (MCPE-119724)
Deepslate
- Deepslate is now placed after other stones in the Creative inventory (MCPE-127592)
Glow Item Frame
- Glow Item Frame is now placed after regular Item Frame in the Creative inventory (MCPE-117532)
Hanging Roots
- Hanging Roots are now destroyed by water (MCPE-121676, MCPE-127677)
Lightning Rod
- Lightning Rod no longer breaks falling blocks that land on it (MCPE-116545)
Rooted Dirt
- Rooted Dirt texture is now randomly rotated, matching the behaviour of the regular Dirt Block (MCPE-123197)