Minecraft - 1.19.10 (Bedrock)
- 技术更新
- 完整日志
Updated Add-On Template Packs
- Updated Add-On templates for 1.19.10 with new resources, behaviors, and documentation, are available to download at aka.ms/MCAddonPacks
General
- Fixed a crash that could occur if a mob had the flocking component
- Fixed a bug where Soul Campfire was using the wrong tag, resulting in cases where some custom recipes for Campfires were not working correctly (MCPE-98305)
- Fixed interaction priority when using a Bucket on a waterlogged and interactable block, eg. Lever (MCPE-154221)
- The Trader Llama is now its own dedicated mob instead of being a normal Llama with specific component groups
- Ensured content errors are not ignored when loading entity JSON schemas with invalid value types for following fields: The "Runtime_Identifier", "Is_Spawnable" and "Is_Summonable" fields for "description", the "component_groups" field and the "event" field for "events" (MCPE-151381)
Commands
- Fixed an issue where, after 1.18.30, teleporting an entity to a chunk that has not been loaded since before 1.18.30 would result in the loss of that entity
- Fixed an issue in the teleport command where a "facing" argument would calculate an incorrect vertical orientation (MCPE-144870)
- Teleporting entities into unloaded chunks no longer deletes them
- Autocomplete suggestions now show only valid parameters
- New execute command functionality is now available via the "Upcoming Creator Features" experimental toggle
- Chests with loot tables no longer drop items when removed with '/clone', '/fill' or '/setblock' (MCPE-151876)
- Fixed an issue where entities loaded by Structure Blocks and commands would cause the despawn of the original mob used to save the structure and any mobs from previous loads of the structure (MCPE-155036)
- Pillagers and Vindicator Captains spawned with commands are once again hostile by default (MCPE-116971)
Blocks
- Renamed minecraft:block_collision block component to minecraft:collision_box
- Renamed the minecraft:block_light_filter component to minecraft:light_dampening and added appropriate versioning
- Renamed the 'part visibility' component's field 'rules' to 'conditions' and added appropriate versioning
- Renamed the 'crafting_table' component's field 'custom_description' to 'table_name' and added appropriate versioning
- Renamed the 'minecraft:block_light_filter' component to 'minecraft:light_dampening'
- Renamed the 'part visibility' component's field 'rules' to 'conditions'
- Renamed the 'crafting_table' component's field 'custom_description' to 'table_name'
- Blocks with _'_block_light_absorption' component of value 16 no longer fail to load
- Renamed the component 'minecraft:ticking' to 'minecraft:queued_ticking'
- Renamed the 'minecraft:ticking' component's field 'range' to 'interval_range', which is now described in ticks rather than seconds
- Renamed the 'minecraft:flammable' block component fields 'flame_odds' and 'burn_odds' to 'catch_chance_modifier' and 'destroy_chance_modifier'
- Added ability to set 'minecraft:flammable' block component using booleans for default flammable or nonflammable values
- Updated documentation for minecraft:map_color and minecraft:material_instances
- Cake blocks now emit Block_Change game events when slices are eaten
Items
- Fixed 'minecraft:block_placer' item component to correctly trigger block component 'minecraft:on_player_placing'
- Hunger Exhaustion component now uses new correct default values (MCPE-154238)
- Please note, add-on packs that alter 'player.json' may need to ensure that the player saturation rate is set correctly to match the default values, if required
Actors
- Added 'minecraft:drink_milk' behavior, which allows a mob to drink Milk based on specified environment conditions
- Actor properties will now save and load correctly across multiple clients and entities
- Direction facing will now be preserved through a transformation from one actor type to another
- Fixed an issue where projectiles with an offset weren't spawned based on the player's rotation (MCPE-153880)
- Fixed a bug that prevented the owner of the 'minecraft:angry' component from broadcasting anger to its friends if it has no target. A mob with this component will now be able to get angry if it both does not have a target and the component's 'filters' list is empty (MCPE-94996)
- Mobs can now be hit by projectile when their hitboxes are outside the mob's bounds
- Replaced 'values' field with 'range' field, which only supports array JSON types. Added required 'type' JSON field for actor properties with supported values 'int', 'float', 'bool', and 'enum'. The 'default' and 'range' fields on the property must match the type specified in the new 'type' field
Graphical
- Fog setting with negative fog start will no longer cause flames on player model in UI to get tainted by fog color
- “particles_blend” material is no longer culled
- Fixed the issue where water fog expanding speed did not match value specified in 'midPercentage' field (MCPE-153864)
- Fixed issue where under water fog transition between biomes is not smooth while affected by eye adapting effect
GameTest Framework (Experimental)
- Added argument keepVelocity: bool to functions teleport and teleportFacing - If true, preserves velocity when teleporting the Entity
- The /script profiler command now includes native API calls its trace call stacks
游戏内容更新
Posted: July 12, 2022
A new update is now available for Minecraft, featuring allay duplication, locate biome command capabilities, and a swath of new improvements.
Please continue to upvote and report any new bugs at bugs.mojang.com and leave us your feedback at feedback.minecraft.net. Happy crafting!
New Features:
Allay Duplication
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When an Allay hears a Jukebox playing, it will do a dance animation
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If the Jukebox stops playing, or if the Allay gets too far away from the Jukebox, it will stop dancing
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If the Allay is given an Amethyst Shard while dancing, it will play a small amethyst sound, make a heart, and duplicate into another Allay
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After duplication, both Allays will have a 5-minute cooldown before being able to duplicate again
Changes:
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Expanded the '/locate' command into locate structure and locate biome
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The Trader Llama now has its own spawn egg
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Added the player's cause of death to the death screen
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Music is now included in the game files on iOS, so players no longer need to be download the music pack from the Marketplace
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Added Bluetooth mouse and keyboard support on iOS
Fixes:
Performance / Stability
- Fixed a crash that could occur when Boats are unloaded from the world
- Fixed a crash that could occur when a Wither is loaded into the world
- Fixed a crash that could occur in multiplayer when a player left the game while changing dimension
- Fixed a crash that could occur when a Fishing Rod was cast through dimension-changing portals (MCPE-154161)
- Fixed a crash that could occur when players died while affected with Withering
- The game no longer crashes when entering the Coin Starter Bundle screen
- Loading a world no longer takes a very long time when having the Holiday Creator Features experimental toggle enabled
Gameplay
- Players are no longer pushed by Doors as they close (MCPE-154734)
- Items now stack properly in the offhand when inventory is full (MCPE-34959)
- Equipping items in armor slots through inventory screen now produces sounds (MCPE-46939)
- Players can now hear each other equipping items in armor slots
- Fixed a bug where players could take fall damage when walking around on Scaffolding at certain heights (even when not actually falling) (MCPE-154779)
- Fixed a bug that reset the player's vertical camera angle upon entering a Boat (MCPE-152762)
- Advanced Pick Block now copies the items inside when used on a Boat with Chest (MCPE-153410)
- Resistance effect is no longer one level weaker than it should be (MCPE-156012)
- Haste I will now properly increase the player's mining speed (MCPE-102237)
- Conduit Power I now grants the effect of Haste I instead of Haste II
- Fixed an issue with extra health from Health Boost not persisting after exiting the world (MCPE-153504)
- Container entities like Boat with Chest can now be opened on mobile devices without crouching if all the seats are occupied
- The player no longer endlessly jumps after entering a Boat while holding down the jump button (MCPE-155774)
- Fixed a bug causing player hitboxes to not reset if they die while swimming (MCPE-155232)
- Fixed an issue where new users given Operator permissions by default were not able to use operator commands
- Fixed an issue where worlds that gave Operator permissions to new players only gave Member permissions
- Removed the Vanilla Experiment and Wild Experiment toggles, since they no longer have any active experimental content
World Generation
- Fixed a bug where upgrading old worlds could result in water columns below y=0
- Mangrove Swamps are now denser to more closely match Java Edition (MCPE-153748)
- There is still work to be done to increase the density of Mangrove trees in water
- Grass blocks in Mangrove Swamps now have Dirt blocks underneath them (MCPE-155414)
- Clay patches now correctly generate in Mangrove Swamps
- Campground structures now generate correctly in Ancient Cities (MCPE-156084)
- Updated Ancient City structures to match Java Edition
- Sculk Vein feature can now generate within the same height-span as the Sculk Patch feature (MCPE-156074)
Mobs
- Fixed issues with mobs disappearing after going through Nether portals (MCPE-155678)
- Fixed a bug causing tamed mobs to disappear when they go through a Nether portal in a multiplayer world (MCPE-88322)
- Villagers now spawn as Swamp Villagers in Mangrove Swamp (MCPE-153731)
- Villagers will now flee from Zoglins (MCPE-74974)
- Parrots are once again poisoned by Cookies (MCPE-151671)
- The Trader Llama now has the correct name displayed when opening its inventory (MCPE-47165)
- Fixed a bug that prevented Trader Llamas from becoming aggressive towards entities that attack the Wandering Trader (MCPE-94996)
- The Wandering Trader will now flee from Zoglins
- The Wandering Trader will now drink Milk to clear its Invisibility effect (MCPE-44605)
- Fixed a bug causing riding passengers to stop riding when reloaded if they were across chunk borders
- Breaking a Boat with Chest or Minecart with Chest will now anger nearby Piglins (MCPE-153393)
- Fixed entities disappearing when importing worlds converted from legacy console editions of Minecraft
- Fixed a bug where Slimes would no longer spawn in flat worlds made before 1.18 (MCPE-119396)
- Fixed a bug where failed Slime spawn attempts would reduce the spawning rates of other mobs (MCPE-153502)
- Wither now breaks Obsidian when attacked by players (MCPE-64630)
- Wither no longer breaks surrounding blocks after a shorter delay than intended after being attacked
- Entities entering Nether portals exit in same relative position and rotation to the portal (MCPE-139835)
- Edited health points of Cod, Pufferfish, Salmon, and Tropical fish to be 3, matching Java Edition
- Shulker projectile now adds effect "Levitation" instead of "Levitation II" on hit