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Minecraft Beta & Preview - 1.21.10.21

Biomes

  • Biome components "minecraft:forced_features" and "minecraft:ignore_automatic_features" are now deprecated 

Blocks

  • Restored the back-side texture of the Sunflower to be leafy green (MCPE-181275
  • "coral_fan_hang" block is now split into unique instances "tube_coral_wall_fan", "brain_coral_wall_fan", "dead_tube_coral_wall_fan", and "dead_brain_coral_wall_fan" 
  • "coral_fan_hang2" block is now split into unique instances "bubble_coral_wall_fan", "fire_coral_wall_fan", "dead_bubble_coral_wall_fan", and "dead_fire_coral_wall_fan" 
  • "coral_fan_hang3" block is now split into unique instances "horn_coral_wall_fan" and "dead_horn_coral_wall_fan"
  • "stone_block_slab4" block is now split into unique instances "mossy_stone_brick_slab", "smooth_quartz_slab", "normal_stone_slab", "cut_sandstone_slab" and "cut_red_sandstone_slab" 
  • "mossy_stone_brick_slab" now has a destruction time of 1.5

Editor

  • Do not show Hardcore mode option when creating an editor project 
  • Updated Selection, Brush, Line, Paste, Delete, Fill tool to load bounds before applying changes
  • Added IActionBar API to manage scripted IActionBarItem
  • Added property actionBar: IActionBar to IPlayerUISession API which represents quick action items in the action bar selector UI
  • Added addColorPicker method to IPropertyPane API to display a color picker property pane item for modifying RGBA values 

Experimental Features

Script API

  • EntityBreathableComponent
    • Changed function setAirSupply(value: number): void to property airSupply: number in beta
    • Added property readonly canBreathe: boolean to beta
  • EntityComponent
    • Moved class EntityMovementComponent from beta to 1.12.0
    • Moved class EntityLavaMovementComponent from beta to 1.12.0
    • Moved class EntityMovementGlideComponent from beta to 1.12.0
    • Moved class EntityMovementSwayComponent from beta to 1.12.0
    • Moved class EntityUnderwaterMovementComponent from beta to 1.12.0 
  • Added class PlayerCursorInventoryComponent which adds read-only access to the players cursor inventory and the ability to clear it