Class: EntityCanPowerJumpComponent
When added, this component signifies that the entity can power jump like the horse does within Minecraft.
Extends
Constructors
new EntityCanPowerJumpComponent()
private
new EntityCanPowerJumpComponent():EntityCanPowerJumpComponent
Returns
Overrides
Properties
entity
Beta
readonly
entity:Entity
Remarks
The entity that owns this component. The entity will be undefined if it has been removed.
Inherited from
typeId
readonly
typeId:string
Remarks
Identifier of the component.
Inherited from
componentId
static
readonly
componentId:"minecraft:can_power_jump"
='minecraft:can_power_jump'
Methods
isValid()
isValid():
boolean
Returns
boolean
Whether the component is valid.
Inherited from
Remarks
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.