Class: SystemAfterEvents
Provides a set of events that fire within the broader scripting system within Minecraft.
Constructors
new SystemAfterEvents()
private
new SystemAfterEvents():SystemAfterEvents
Returns
Properties
scriptEventReceive
readonly
scriptEventReceive:ScriptEventCommandMessageAfterEventSignal
Remarks
An event that fires when a /scriptevent command is set. This provides a way for commands and other systems to trigger behavior within script.