Class: ItemStopUseAfterEvent
Contains information related to a chargeable item has finished an items use cycle, or when the player has released the use action with the item.
Constructors
new ItemStopUseAfterEvent()
private
new ItemStopUseAfterEvent():ItemStopUseAfterEvent
Returns
Properties
itemStack?
optional
readonly
itemStack:ItemStack
Remarks
The impacted item stack that is stopping being charged. ItemStopUseAfterEvent can be called when teleporting to a different dimension and this can be undefined.
source
readonly
source:Player
Remarks
Returns the source entity that triggered this item event.
useDuration
readonly
useDuration:number
Remarks
Returns the time, in ticks, for the remaining duration left before the charge completes its cycle.