Class: EntityMovementGlideComponent
When added, this movement control allows the mob to glide.
Extends
Constructors
new EntityMovementGlideComponent()
private
new EntityMovementGlideComponent():EntityMovementGlideComponent
Returns
Overrides
EntityBaseMovementComponent
. constructor
Properties
entity
Beta
readonly
entity:Entity
Remarks
The entity that owns this component. The entity will be undefined if it has been removed.
Inherited from
EntityBaseMovementComponent
. entity
maxTurn
readonly
maxTurn:number
Remarks
Maximum turn rate for this movement modality of the mob.
Throws
This property can throw when used.
Inherited from
EntityBaseMovementComponent
. maxTurn
speedWhenTurning
readonly
speedWhenTurning:number
Remarks
Speed in effect when the entity is turning.
Throws
This property can throw when used.
startSpeed
readonly
startSpeed:number
Remarks
Start speed during a glide.
Throws
This property can throw when used.
typeId
readonly
typeId:string
Remarks
Identifier of the component.
Inherited from
EntityBaseMovementComponent
. typeId
componentId
static
readonly
componentId:"minecraft:movement.glide"
='minecraft:movement.glide'
Methods
isValid()
isValid():
boolean
Returns
boolean
Whether the component is valid.
Inherited from
EntityBaseMovementComponent
. isValid
Remarks
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.