Class: WorldInitializeBeforeEventSignal
Manages callbacks that are run at the initialization of the scripting environment for a World. Do note that this event may run multiple times within a session in the case that the /reload command is used.
Constructors
new WorldInitializeBeforeEventSignal()
private
new WorldInitializeBeforeEventSignal():WorldInitializeBeforeEventSignal
Returns
WorldInitializeBeforeEventSignal