Class: WorldAfterEvents
Contains a set of events that are available across the scope of the World.
Constructors
new WorldAfterEvents()
private
new WorldAfterEvents():WorldAfterEvents
Returns
Properties
blockExplode
Beta
readonly
blockExplode:BlockExplodeAfterEventSignal
Remarks
This event fires for each BlockLocation destroyed by an explosion. It is fired after the blocks have already been destroyed.
buttonPush
readonly
buttonPush:ButtonPushAfterEventSignal
Remarks
This event fires when a button is pushed.
chatSend
Beta
readonly
chatSend:ChatSendAfterEventSignal
Remarks
This event is triggered after a chat message has been broadcast or sent to players.