Class: EntityNavigationHoverComponent
Allows this entity to generate paths in the air (for example, like the Minecraft Bees do.) Keeps them from falling out of the skies and doing predictive movement.
Extends
Constructors
new EntityNavigationHoverComponent()
private
new EntityNavigationHoverComponent():EntityNavigationHoverComponent
Returns
EntityNavigationHoverComponent
Overrides
EntityNavigationComponent
. constructor
Properties
avoidDamageBlocks
readonly
avoidDamageBlocks:boolean
Remarks
Tells the pathfinder to avoid blocks that cause damage when finding a path.
Throws
This property can throw when used.
Inherited from
EntityNavigationComponent
. avoidDamageBlocks
avoidPortals
readonly
avoidPortals:boolean
Remarks
Tells the pathfinder to avoid portals (like nether portals) when finding a path.
Throws
This property can throw when used.
Inherited from
EntityNavigationComponent
. avoidPortals
avoidSun
readonly
avoidSun:boolean
Remarks
Whether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths.
Throws
This property can throw when used.
Inherited from
EntityNavigationComponent
. avoidSun
avoidWater
readonly
avoidWater:boolean
Remarks
Tells the pathfinder to avoid water when creating a path.
Throws
This property can throw when used.
Inherited from
EntityNavigationComponent
. avoidWater
canBreach
readonly
canBreach:boolean
Remarks
Tells the pathfinder whether or not it can jump out of water (like a dolphin).
Throws
This property can throw when used.
Inherited from
EntityNavigationComponent
. canBreach
canBreakDoors
readonly
canBreakDoors:boolean
Remarks
Tells the pathfinder that it can path through a closed door and break it.
Throws
This property can throw when used.
Inherited from
EntityNavigationComponent
. canBreakDoors
canFloat
readonly
canFloat:boolean
Remarks
Tells the pathfinder whether or not it can float.
Throws
This property can throw when used.
Inherited from
EntityNavigationComponent
. canFloat
canJump
readonly
canJump:boolean
Remarks
Tells the pathfinder whether or not it can jump up blocks.