Class: PlayerInteractWithEntityBeforeEvent
Contains information regarding an event before a player interacts with an entity.
Constructors
new PlayerInteractWithEntityBeforeEvent()
private
new PlayerInteractWithEntityBeforeEvent():PlayerInteractWithEntityBeforeEvent
Returns
PlayerInteractWithEntityBeforeEvent
Properties
cancel
cancel:
boolean
Remarks
If set to true the interaction will be cancelled.
itemStack?
optional
readonly
itemStack:ItemStack
Remarks
The item stack that is being used in the interaction, or undefined if empty hand.
player
readonly
player:Player
Remarks
Source Player for this event.
target
readonly
target:Entity
Remarks
The entity that will be interacted with.