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Class: ItemStopUseAfterEvent

Contains information related to a chargeable item has finished an items use cycle, or when the player has released the use action with the item.

Constructors

new ItemStopUseAfterEvent()

private new ItemStopUseAfterEvent(): ItemStopUseAfterEvent

Returns

ItemStopUseAfterEvent

Properties

itemStack?

optional readonly itemStack: ItemStack

Remarks

The impacted item stack that is stopping being charged. ItemStopUseAfterEvent can be called when teleporting to a different dimension and this can be undefined.


source

readonly source: Player

Remarks

Returns the source entity that triggered this item event.


useDuration

readonly useDuration: number

Remarks

Returns the time, in ticks, for the remaining duration left before the charge completes its cycle.