Class: ItemStartUseOnAfterEvent
Contains information related to an item being used on a block. This event fires when a player presses the the Use Item / Place Block button to successfully use an item or place a block. Fires for the first block that is interacted with when performing a build action. Note: This event cannot be used with Hoe or Axe items.
Constructors
new ItemStartUseOnAfterEvent()
private
new ItemStartUseOnAfterEvent():ItemStartUseOnAfterEvent