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Class: ChatSendBeforeEvent

An event that fires as players enter chat messages.

Constructors

new ChatSendBeforeEvent()

private new ChatSendBeforeEvent(): ChatSendBeforeEvent

Returns

ChatSendBeforeEvent

Properties

cancel

cancel: boolean

Remarks

If set to true in a beforeChat event handler, this message is not broadcast out.


message

readonly message: string

Remarks

Message that is being broadcast.


sender

readonly sender: Player

Remarks

Player that sent the chat message.


targets?

optional readonly targets: Player[]

Remarks

Optional list of players that will receive this message. If defined, this message is directly targeted to one or more players (i.e., is not broadcast.)