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Class: EntityIsShakingComponent

When added, this component signifies that this entity is currently shaking.

Extends

Constructors

new EntityIsShakingComponent()

private new EntityIsShakingComponent(): EntityIsShakingComponent

Returns

EntityIsShakingComponent

Overrides

EntityComponent . constructor

Properties

entity

Beta

readonly entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

Inherited from

EntityComponent . entity


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

EntityComponent . typeId


componentId

static readonly componentId: "minecraft:is_shaking" = 'minecraft:is_shaking'

Methods

isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

EntityComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.