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Class: PlayerInteractWithEntityAfterEventSignal

Manages callbacks that are connected to after a player interacts with an entity.

Constructors

new PlayerInteractWithEntityAfterEventSignal()

private new PlayerInteractWithEntityAfterEventSignal(): PlayerInteractWithEntityAfterEventSignal

Returns

PlayerInteractWithEntityAfterEventSignal

Methods

subscribe()

subscribe(callback): (arg) => void

Parameters

ParameterType
callback(arg) => void

Returns

Function

Parameters
ParameterType
argPlayerInteractWithEntityAfterEvent
Returns

void

Remarks

Adds a callback that will be called after a player interacts with an entity.

This function can't be called in read-only mode.


unsubscribe()

unsubscribe(callback): void

Parameters

ParameterType
callback(arg) => void

Returns

void

Remarks

Removes a callback from being called after a player interacts with an entity.

This function can't be called in read-only mode.

Throws

This function can throw errors.