Class: EntityVariantComponent
Used to differentiate the component group of a variant of an entity from others. (e.g. ocelot, villager).
Extends
Constructors
new EntityVariantComponent()
private
new EntityVariantComponent():EntityVariantComponent
Returns
Overrides
Properties
entity
Beta
readonly
entity:Entity
Remarks
The entity that owns this component. The entity will be undefined if it has been removed.
Inherited from
typeId
readonly
typeId:string
Remarks
Identifier of the component.
Inherited from
value
readonly
value:number
Remarks
Current value for variant for this entity, as specified via components.
Throws
This property can throw when used.
componentId
static
readonly
componentId:"minecraft:variant"
='minecraft:variant'
Methods
isValid()
isValid():
boolean
Returns
boolean
Whether the component is valid.
Inherited from
Remarks
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.