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Class: EntityVariantComponent

Used to differentiate the component group of a variant of an entity from others. (e.g. ocelot, villager).

Extends

Constructors

new EntityVariantComponent()

private new EntityVariantComponent(): EntityVariantComponent

Returns

EntityVariantComponent

Overrides

EntityComponent . constructor

Properties

entity

Beta

readonly entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

Inherited from

EntityComponent . entity


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

EntityComponent . typeId


value

readonly value: number

Remarks

Current value for variant for this entity, as specified via components.

Throws

This property can throw when used.


componentId

static readonly componentId: "minecraft:variant" = 'minecraft:variant'

Methods

isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

EntityComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.