Class: ItemStartUseOnAfterEvent
Contains information related to an item being used on a block. This event fires when a player presses the the Use Item / Place Block button to successfully use an item or place a block. Fires for the first block that is interacted with when performing a build action. Note: This event cannot be used with Hoe or Axe items.
Constructors
new ItemStartUseOnAfterEvent()
private
new ItemStartUseOnAfterEvent():ItemStartUseOnAfterEvent
Returns
Properties
block
readonly
block:Block
Remarks
The block that the item is used on.
blockFace
readonly
blockFace:Direction
Remarks
The face of the block that an item is being used on.
itemStack?
optional
readonly
itemStack:ItemStack
Remarks
The impacted item stack that is starting to be used. Can be undefined in some gameplay scenarios like pushing a button with an empty hand.
source
readonly
source:Player
Remarks
Returns the source entity that triggered this item event.