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Class: ItemStartUseOnAfterEvent

Contains information related to an item being used on a block. This event fires when a player presses the the Use Item / Place Block button to successfully use an item or place a block. Fires for the first block that is interacted with when performing a build action. Note: This event cannot be used with Hoe or Axe items.

Constructors

new ItemStartUseOnAfterEvent()

private new ItemStartUseOnAfterEvent(): ItemStartUseOnAfterEvent

Returns

ItemStartUseOnAfterEvent

Properties

block

readonly block: Block

Remarks

The block that the item is used on.


blockFace

readonly blockFace: Direction

Remarks

The face of the block that an item is being used on.


itemStack?

optional readonly itemStack: ItemStack

Remarks

The impacted item stack that is starting to be used. Can be undefined in some gameplay scenarios like pushing a button with an empty hand.


source

readonly source: Player

Remarks

Returns the source entity that triggered this item event.