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Class: ItemCooldownComponent

When present on an item, this item has a cooldown effect when used by entities.

Extends

Constructors

new ItemCooldownComponent()

private new ItemCooldownComponent(): ItemCooldownComponent

Returns

ItemCooldownComponent

Overrides

ItemComponent . constructor

Properties

cooldownCategory

readonly cooldownCategory: string

Remarks

Represents the cooldown category that this item is associated with.

Throws

This property can throw when used.


cooldownTicks

readonly cooldownTicks: number

Remarks

Amount of time, in ticks, it will take this item to cooldown.

Throws

This property can throw when used.


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

ItemComponent . typeId


componentId

static readonly componentId: "minecraft:cooldown" = 'minecraft:cooldown'

Methods

getCooldownTicksRemaining()

getCooldownTicksRemaining(player): number

Parameters

ParameterType
playerPlayer

Returns

number

Remarks

This function can't be called in read-only mode.

Throws

This function can throw errors.


isCooldownCategory()

isCooldownCategory(cooldownCategory): boolean

Parameters

ParameterTypeDescription
cooldownCategorystringThe cooldown category that might be associated with this
item.

Returns

boolean

True if the item is the given cooldown category.

Remarks

Will return true if the item is the cooldown category passed in and false otherwise.

This function can't be called in read-only mode.

Throws

This function can throw errors.


isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

ItemComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.


startCooldown()

startCooldown(player): void

Parameters

ParameterType
playerPlayer

Returns

void

Remarks

Starts a new cooldown period for this item.

This function can't be called in read-only mode.

Throws

This function can throw errors.