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Class: EntityHealableComponent

Defines the interactions with this entity for healing it.

Extends

Constructors

new EntityHealableComponent()

private new EntityHealableComponent(): EntityHealableComponent

Returns

EntityHealableComponent

Overrides

EntityComponent . constructor

Properties

entity

Beta

readonly entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

Inherited from

EntityComponent . entity


forceUse

readonly forceUse: boolean

Remarks

Determines if an item can be used regardless of the entity being at full health.

Throws

This property can throw when used.


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

EntityComponent . typeId


componentId

static readonly componentId: "minecraft:healable" = 'minecraft:healable'

Methods

getFeedItems()

getFeedItems(): FeedItem[]

Returns

FeedItem[]

Entity that this component is associated with.

Remarks

A set of items that can specifically heal this entity.

Throws

This function can throw errors.


isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

EntityComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.