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Class: PlayerBreakBlockAfterEventSignal

Manages callbacks that are connected to when a player breaks a block.

Constructors

new PlayerBreakBlockAfterEventSignal()

private new PlayerBreakBlockAfterEventSignal(): PlayerBreakBlockAfterEventSignal

Returns

PlayerBreakBlockAfterEventSignal

Methods

subscribe()

subscribe(callback, options?): (arg) => void

Parameters

ParameterType
callback(arg) => void
options?BlockEventOptions

Returns

Function

Parameters
ParameterType
argPlayerBreakBlockAfterEvent
Returns

void

Remarks

Adds a callback that will be called when a block is broken by a player.

This function can't be called in read-only mode.


unsubscribe()

unsubscribe(callback): void

Parameters

ParameterType
callback(arg) => void

Returns

void

Remarks

Removes a callback from being called when a player breaks a block.

This function can't be called in read-only mode.

Throws

This function can throw errors.