Skip to main content

Class: EntityBaseMovementComponent

Base class for a family of entity movement events.

Extends

Extended by

Constructors

new EntityBaseMovementComponent()

private new EntityBaseMovementComponent(): EntityBaseMovementComponent

Returns

EntityBaseMovementComponent

Overrides

EntityComponent . constructor

Properties

entity

Beta

readonly entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

Inherited from

EntityComponent . entity


maxTurn

readonly maxTurn: number

Remarks

Maximum turn rate for this movement modality of the mob.

Throws

This property can throw when used.


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

EntityComponent . typeId

Methods

isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

EntityComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.