Class: EntityHealableComponent
Defines the interactions with this entity for healing it.
Extends
Constructors
new EntityHealableComponent()
private
new EntityHealableComponent():EntityHealableComponent
Returns
Overrides
Properties
entity
Beta
readonly
entity:Entity
Remarks
The entity that owns this component. The entity will be undefined if it has been removed.
Inherited from
forceUse
readonly
forceUse:boolean
Remarks
Determines if an item can be used regardless of the entity being at full health.
Throws
This property can throw when used.
typeId
readonly
typeId:string
Remarks
Identifier of the component.
Inherited from
componentId
static
readonly
componentId:"minecraft:healable"
='minecraft:healable'
Methods
getFeedItems()
getFeedItems():
FeedItem
[]
Returns
FeedItem
[]
Entity that this component is associated with.
Remarks
A set of items that can specifically heal this entity.
Throws
This function can throw errors.
isValid()
isValid():
boolean
Returns
boolean
Whether the component is valid.
Inherited from
Remarks
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.