Class: PlayerInteractWithEntityAfterEventSignal
Manages callbacks that are connected to after a player interacts with an entity.
Constructors
new PlayerInteractWithEntityAfterEventSignal()
private
new PlayerInteractWithEntityAfterEventSignal():PlayerInteractWithEntityAfterEventSignal
Returns
PlayerInteractWithEntityAfterEventSignal
Methods
subscribe()
subscribe(
callback
): (arg
) =>void
Parameters
Parameter | Type |
---|---|
callback | (arg ) => void |
Returns
Function
Parameters
Parameter | Type |
---|---|
arg | PlayerInteractWithEntityAfterEvent |
Returns
void
Remarks
Adds a callback that will be called after a player interacts with an entity.
This function can't be called in read-only mode.
unsubscribe()
unsubscribe(
callback
):void
Parameters
Parameter | Type |
---|---|
callback | (arg ) => void |
Returns
void
Remarks
Removes a callback from being called after a player interacts with an entity.
This function can't be called in read-only mode.