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Class: EntityNavigationWalkComponent

Allows this entity to generate paths by walking around and jumping up and down a block like regular mobs.

Extends

Constructors

new EntityNavigationWalkComponent()

private new EntityNavigationWalkComponent(): EntityNavigationWalkComponent

Returns

EntityNavigationWalkComponent

Overrides

EntityNavigationComponent . constructor

Properties

avoidDamageBlocks

readonly avoidDamageBlocks: boolean

Remarks

Tells the pathfinder to avoid blocks that cause damage when finding a path.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . avoidDamageBlocks


avoidPortals

readonly avoidPortals: boolean

Remarks

Tells the pathfinder to avoid portals (like nether portals) when finding a path.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . avoidPortals


avoidSun

readonly avoidSun: boolean

Remarks

Whether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . avoidSun


avoidWater

readonly avoidWater: boolean

Remarks

Tells the pathfinder to avoid water when creating a path.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . avoidWater


canBreach

readonly canBreach: boolean

Remarks

Tells the pathfinder whether or not it can jump out of water (like a dolphin).

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canBreach


canBreakDoors

readonly canBreakDoors: boolean

Remarks

Tells the pathfinder that it can path through a closed door and break it.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canBreakDoors


canFloat

readonly canFloat: boolean

Remarks

Tells the pathfinder whether or not it can float.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canFloat


canJump

readonly canJump: boolean

Remarks

Tells the pathfinder whether or not it can jump up blocks.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canJump


canOpenDoors

readonly canOpenDoors: boolean

Remarks

Tells the pathfinder that it can path through a closed door assuming the AI will open the door.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canOpenDoors


canOpenIronDoors

readonly canOpenIronDoors: boolean

Remarks

Tells the pathfinder that it can path through a closed iron door assuming the AI will open the door.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canOpenIronDoors


canPassDoors

readonly canPassDoors: boolean

Remarks

Whether a path can be created through a door.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canPassDoors


canPathFromAir

readonly canPathFromAir: boolean

Remarks

Tells the pathfinder that it can start pathing when in the air.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canPathFromAir


canPathOverLava

readonly canPathOverLava: boolean

Remarks

Tells the pathfinder whether or not it can travel on the surface of the lava.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canPathOverLava


canPathOverWater

readonly canPathOverWater: boolean

Remarks

Tells the pathfinder whether or not it can travel on the surface of the water.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canPathOverWater


canSink

readonly canSink: boolean

Remarks

Tells the pathfinder whether or not it will be pulled down by gravity while in water.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canSink


canSwim

readonly canSwim: boolean

Remarks

Tells the pathfinder whether or not it can path anywhere through water and plays swimming animation along that path.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canSwim


canWalk

readonly canWalk: boolean

Remarks

Tells the pathfinder whether or not it can walk on the ground outside water.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canWalk


canWalkInLava

readonly canWalkInLava: boolean

Remarks

Tells the pathfinder whether or not it can travel in lava like walking on ground.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . canWalkInLava


entity

Beta

readonly entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

Inherited from

EntityNavigationComponent . entity


isAmphibious

readonly isAmphibious: boolean

Remarks

Tells the pathfinder whether or not it can walk on the ground or go underwater.

Throws

This property can throw when used.

Inherited from

EntityNavigationComponent . isAmphibious


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

EntityNavigationComponent . typeId


componentId

static readonly componentId: "minecraft:navigation.walk" = 'minecraft:navigation.walk'

Methods

isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

EntityNavigationComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.