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Class: SystemAfterEvents

Provides a set of events that fire within the broader scripting system within Minecraft.

Constructors

new SystemAfterEvents()

private new SystemAfterEvents(): SystemAfterEvents

Returns

SystemAfterEvents

Properties

scriptEventReceive

readonly scriptEventReceive: ScriptEventCommandMessageAfterEventSignal

Remarks

An event that fires when a /scriptevent command is set. This provides a way for commands and other systems to trigger behavior within script.