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Class: ItemComponentHitEntityEvent

Contains information regarding when an item is used to hit an entity.

Constructors

new ItemComponentHitEntityEvent()

private new ItemComponentHitEntityEvent(): ItemComponentHitEntityEvent

Returns

ItemComponentHitEntityEvent

Properties

attackingEntity

readonly attackingEntity: Entity

Remarks

The attacking entity.


hadEffect

readonly hadEffect: boolean

Remarks

Whether the hit landed or had any effect.


hitEntity

readonly hitEntity: Entity

Remarks

The entity being hit.


itemStack?

optional readonly itemStack: ItemStack

Remarks

The item stack used to hit the entity.