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Class: FeedItemEffect

Represents an effect that is applied as a result of a food item being fed to an entity.

Constructors

new FeedItemEffect()

private new FeedItemEffect(): FeedItemEffect

Returns

FeedItemEffect

Properties

amplifier

readonly amplifier: number

Remarks

Gets an amplifier that may have been applied to this effect. Valid values are integers starting at 0 and up - but usually ranging between 0 and 4.


chance

readonly chance: number

Remarks

Chance that this effect is applied as a result of the entity being fed this item. Valid values range between 0 and 1.


duration

readonly duration: number

Remarks

Gets the duration, in ticks, of this effect.


name

readonly name: string

Remarks

Gets the identifier of the effect to apply. Example values include 'fire_resistance' or 'regeneration'.