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Class: EntityItemComponent

If added onto the entity, this indicates that the entity represents a free-floating item in the world. Lets you retrieve the actual item stack contents via the itemStack property.

Example

import { DimensionLocation, EntityComponentTypes } from "@minecraft/server";

// Returns true if a feather item entity is within 'distance' blocks of 'location'.
function isFeatherNear(location: DimensionLocation, distance: number): boolean {
const items = location.dimension.getEntities({
location: location,
maxDistance: 20,
});

for (const item of items) {
const itemComp = item.getComponent(EntityComponentTypes.Item);

if (itemComp) {
if (itemComp.itemStack.typeId.endsWith('feather')) {
return true;
}
}
}

return false;
}

Extends

Constructors

new EntityItemComponent()

private new EntityItemComponent(): EntityItemComponent

Returns

EntityItemComponent

Overrides

EntityComponent . constructor

Properties

entity

Beta

readonly entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

Inherited from

EntityComponent . entity


itemStack

readonly itemStack: ItemStack

Remarks

Item stack represented by this entity in the world.

Throws

This property can throw when used.


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

EntityComponent . typeId


componentId

static readonly componentId: "minecraft:item" = 'minecraft:item'

Methods

isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

EntityComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.