Class: EntityItemComponent
If added onto the entity, this indicates that the entity represents a free-floating item in the world. Lets you retrieve the actual item stack contents via the itemStack property.
Example
import { DimensionLocation, EntityComponentTypes } from "@minecraft/server";
// Returns true if a feather item entity is within 'distance' blocks of 'location'.
function isFeatherNear(location: DimensionLocation, distance: number): boolean {
const items = location.dimension.getEntities({
location: location,
maxDistance: 20,
});
for (const item of items) {
const itemComp = item.getComponent(EntityComponentTypes.Item);
if (itemComp) {
if (itemComp.itemStack.typeId.endsWith('feather')) {
return true;
}
}
}
return false;
}
Extends
Constructors
new EntityItemComponent()
private
new EntityItemComponent():EntityItemComponent
Returns
Overrides
Properties
entity
Beta
readonly
entity:Entity
Remarks
The entity that owns this component. The entity will be undefined if it has been removed.
Inherited from
itemStack
readonly
itemStack:ItemStack
Remarks
Item stack represented by this entity in the world.
Throws
This property can throw when used.
typeId
readonly
typeId:string
Remarks
Identifier of the component.
Inherited from
componentId
static
readonly
componentId:"minecraft:item"
='minecraft:item'
Methods
isValid()
isValid():
boolean
Returns
boolean
Whether the component is valid.
Inherited from
Remarks
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.