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Class: EntityCanPowerJumpComponent

When added, this component signifies that the entity can power jump like the horse does within Minecraft.

Extends

Constructors

new EntityCanPowerJumpComponent()

private new EntityCanPowerJumpComponent(): EntityCanPowerJumpComponent

Returns

EntityCanPowerJumpComponent

Overrides

EntityComponent . constructor

Properties

entity

Beta

readonly entity: Entity

Remarks

The entity that owns this component. The entity will be undefined if it has been removed.

Inherited from

EntityComponent . entity


typeId

readonly typeId: string

Remarks

Identifier of the component.

Inherited from

EntityComponent . typeId


componentId

static readonly componentId: "minecraft:can_power_jump" = 'minecraft:can_power_jump'

Methods

isValid()

isValid(): boolean

Returns

boolean

Whether the component is valid.

Inherited from

EntityComponent . isValid

Remarks

Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.